Here is some more old work I found in my files, not much to say.
This is a shader I made for the purposes of testing SSS (subsurface scattering). I made the model just as a simple object to put the material onto.
The following pictures are all of a row of jail cells that I made a very long while back. There are many things I would do differently about it if I were to redo it, but overall I am pretty happy with the result.





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