Friday, February 24, 2012

UDK Jungle

 I created all of the models in this scene except for the gun (default UDK asset), port-a-potty, ground, and sky.
All of my models were created in Blender and exported to Maya for tweaking. Textures created in photoshop and gimp. I did not use tree generators, but rather hand modeled them for the experience.
Game engine is the Unreal Development Kit.

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